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Macromedia
Flash
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Course Length:
(2 days or 14 hours)
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| The students
learn about the fundamentals, features and capabilities of Macromedia
Flash.
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Course
Topics:
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Lesson 1:
Learning Flash Basics
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The
instructor will explain the concepts and using the instructor's computer
will demonstrate the following features for the students:
- Getting
Started, Getting Help, Setting Preferences
- Working
with Panels, Using Keyboard Shortcuts
- Modifying
the Document Properties, Testing a Movie
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Lesson 2: Adding Graphics and Text
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The
instructor will explain the concepts and using the instructor's computer
will demonstrate the following features for the students:
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Exploring the Drawing Tools, Drawing Basic Shapes
- Modifying
Strokes and Fills, Creating a Group
- Using
Layers, Adding Text
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Lesson
3: Using Symbols and the Library
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The
instructor will explain the concepts and using the instructor's computer
will demonstrate the following features for the students:
- Importing
Bitmaps, Creating a Symbol
- Using
the Library, Opening an Existing Movie As a Library
- Using
Instances, Editing Symbols and Groups
- Using
the Movie Explorer
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Lesson
4: Creating Animation
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The
instructor will explain the concepts and using the instructor's computer
will demonstrate the following features for the students:
- Creating
a Basic HTML Form, Using Server-side Form Validation
- Creating
a Frame-by-Frame Animation, Extending Still Images
- Creating
a Motion Tween, Using a Mask
- Using
a Motion Guide, Creating a Shape Tween
- Adding
Shape Hints
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Lesson
5: Adding
Basic Interactivity
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The
instructor will explain the concepts and using the instructor's computer
will demonstrate the following features for the students:
- Exploring
the Actions Panel, Using Actions to Control the Timeline
- Creating
a Button, Adding Actions to a Button Instance
- Creating
a Template, Using ActionScript to Open a Web Page
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Lesson
6: Using Sound and Video
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The
instructor will explain the concepts and using the instructor's computer
will demonstrate the following features for the students:
- Using
Conditional Logic, Using <cf switch>, Working with Loops
- Importing
Sounds, Adding Sounds to the Timeline
- Modifying
Sound Properties, Adding Sounds to a Button
- Customizing
Sound Effects, Importing Video
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Lesson 7: Programming
with ActionScript
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The
instructor will explain the concepts and using the instructor's computer
will demonstrate the following features for the students:
- Using
Variables, Using Arrays, Using the TextField Object
- Working
with Loops in ActionScript, Using MovieClip Methods and Event
Handlers
- Using
a Conditional Statement
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Lesson
8: Using Components
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The
instructor will explain the concepts and using the instructor's computer
will demonstrate the following features for the students:
- Adding
Input Text Boxes, Adding Components
- Using
the ComboBox Component, Using the Check Box Component
- Using
the PushButton Component, Customizing a Component Skin
- Setting
a Component Style
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Lesson
9:
Creating Dynamic Content
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The
instructor will explain the concepts and using the instructor's computer
will demonstrate the following features for the students:
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Setting
Up the Map, Loading Variables from a Data Source
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Displaying
Dynamic Content, Using the ScrollBar Component
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Disabling
a Component, Sending Data to the Server
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Lesson
10: Creating Dynamic Content
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The
instructor will explain the concepts and using the instructor's computer
will demonstrate the following features for the students:
- Printing
from the Flash Player Contextual Menu
- Disabling
the Print Command, Printing with ActionScript
- Specifying
a Print Area
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Lesson
11: Optimizing A Flash
Content
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The
instructor will explain the concepts and using the instructor's computer
will demonstrate the following features for the students:
- Using
the Bandwidth Profiler, Optimizing Assets
- Exporting
Flash Movies, Loading Movies, Loading JPEG Images
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Lesson
12: Publishing a Flash
Website
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The
instructor will explain the concepts and using the instructor's computer
will demonstrate the following features for the students:
- Creating
a Preloader, Creating Programmatic Movement
- Publishing
a Movie, Getting Your Movie on the Web
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